Quozl's Open Source - NetworkingQuozl works in outback Australia as a firmware and test engineer for a non-profit in Miami that makes laptops for children. When he's not doing that, he writes programs and makes electronic devices, and a few other things.
This site is where he publishes the stuff. Each item is given colour-coded categories of interest that may help you to find related items. It was never intended to be a blog, though it may look like one. It even has an RSS feed:
(6 December 2016)
Here's where it gets complicated.
Your team starts with ten planets. Each player flies a starship. You shoot at enemy ships with torpedos and phasers. You fly to, scan and bomb enemy planets to deny their use by the enemy team. You protect your own planets by preventing the enemy from reaching them.
(23 October 2012)
Pick your flavour. If you've never played, try:
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(16 July 2008)
Think of a node with a keyboard, and any number of nodes without keyboard, connected via network. The operator types a message, which appears on their node during composition, then when the commit key (TAB) is pressed the message appears on all other nodes.
(19 October 2007)
Now it makes a sound where the pitch is related to the time it takes for an ICMP Echo Request packet (ping) to be returned as an Echo Reply. By default, the pings are at about 20 times per second, set by the length of the sound samples. Such rapid feedback makes it easier to learn where wireless coverage is good, or bad.
It can also be used for reporting the health of an internet connection, using the --noflood option, but the output may be irregular because the PCM device is not being fed at the speed it desires.
(26 July 2007)
Quozl has written a graphical user interface for the PPTP Client project for which he is release engineer. Built using Glade and PHP-GTK, the program allows the configuration and management of PPTP tunnels.
(22 February 2006)
Security update for tcpxd, version 1.4 fixes a vulnerability to crafted reverse DNS names.
Quozl had checked out netcat and numerous other TCP/IP relays, but none had all the features he needed, so he rolled his own. This one is optimised for minimal process count and maximum performance for X connections.
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